But from the perspective of a reviewer, it really means we can stop talking about probably the one main complaint that people had about CK2, and that's the steep learning curve. ![]() Of course, it's a testament to the sheer love that the Paradox devs have for their own games, and to the potential success of a model whereby a game is lavished with love over a period of years rather than rushed to market and forgotten. ![]() This tells us a couple of interesting things. Both Dishonored games have come out since Crusader Kings 2 was released, and they're still bringing out new content for it. If a successful game doesn't have a sequel in the works in five years, people start to get antsy. ![]() Five years! It might not seem a long time in the grand scheme of things but in the fast-moving world of videogames, it's a lifetime.
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